For those interested in using external objects in POV v3.5, I have added a
new export option in QuaSZ. This outputs quaternions as triangle objects
as part of a simple POV scene. I have posted a picture to the
binaries.image newsgroup as an example. If there is enough interest in this
I will add the option to other programs in the Mystic Fractal line that
support 3-D exports. As always I am open to suggestions for any additions
or changes that would improve the programs.
Best wishes,
Terry
--
http://www.mysticfractal.com
http://www.referencesystemk.com
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